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Prototype system framework, including a SAR and VR sittings, and a server. Remote users mainly used an HTC Vive VR HMD, a Leap Motion, and local users mainly used a Sony projector, a Kinect depth sensor, and a Logitech camera

Journal: Virtual Reality

Article Title: BeHere: a VR/SAR remote collaboration system based on virtual replicas sharing gesture and avatar in a procedural task

doi: 10.1007/s10055-023-00748-5

Figure Lengend Snippet: Prototype system framework, including a SAR and VR sittings, and a server. Remote users mainly used an HTC Vive VR HMD, a Leap Motion, and local users mainly used a Sony projector, a Kinect depth sensor, and a Logitech camera

Article Snippet: For the local SAR settings, the client was implemented on an HP ENVY laptop (Intel Core i9-10885H, 32G DDR4 2993 MHz, RAM 16 GB, SSD 2 TB, and NVIDIA GeForce RTX2060 MQ) with a Sony projector, a Kinect depth sensor, and a Logitech camera.

Techniques: